Each property has a name and value, and they are all in string format. Each process can get/set properties. When the system is initialised, Android will allocate a shared memory area to store the properties. These are done by the “init” daemon. The “init” daemon will start an android property service.
platform/system/core/init/init.c
int main(int argc, char **argv)
{
queue_builtin_action(property_service_init_action, "property_service_init");
}
static int property_service_init_action(int nargs, char **args)
{
/* read any property files on system or data and
* fire up the property service. This must happen
* after the ro.foo properties are set above so
* that /data/local.prop cannot interfere with them.
*/
start_property_service();
return 0;
}
platform/system/core/init/property_service.c
#define PROP_PATH_RAMDISK_DEFAULT "/default.prop"
#define PROP_PATH_SYSTEM_BUILD "/system/build.prop"
#define PROP_PATH_SYSTEM_DEFAULT "/system/default.prop"
#define PROP_PATH_LOCAL_OVERRIDE "/data/local.prop"
void start_property_service(void)
{
int fd;
load_properties_from_file(PROP_PATH_SYSTEM_BUILD);
load_properties_from_file(PROP_PATH_SYSTEM_DEFAULT);
load_override_properties();
/* Read persistent properties after all default values have been loaded. */
load_persistent_properties();
fd = create_socket(PROP_SERVICE_NAME, SOCK_STREAM, 0666, 0, 0);
if(fd < 0) return;
fcntl(fd, F_SETFD, FD_CLOEXEC);
fcntl(fd, F_SETFL, O_NONBLOCK);
listen(fd, 8);
property_set_fd = fd;
}
platform/system/core/libcutils/properties.c
int property_set(const char *key, const char *value)
{
return __system_property_set(key, value);
}
int property_get(const char *key, char *value, const char *default_value)
{
int len;
len = __system_property_get(key, value);
if(len > 0) {
return len;
}
if(default_value) {
len = strlen(default_value);
memcpy(value, default_value, len + 1);
}
return len;
}
platform/bionic/libc/bionic/system_properties.c
int __system_property_get(const char *name, char *value)
{
const prop_info *pi = __system_property_find(name)
if(pi != 0) {
return __system_property_read(pi, 0, value);
} else {
value[0] = 0;
return 0;
}
}
int __system_property_set(const char *key, const char *value)
{
int err;
prop_msg msg;
if(key == 0) return -1;
if(value == 0) value = "";
if(strlen(key) >= PROP_NAME_MAX) return -1;
if(strlen(value) >= PROP_VALUE_MAX) return -1;
memset(&msg, 0, sizeof msg);
msg.cmd = PROP_MSG_SETPROP;
strlcpy(msg.name, key, sizeof msg.name);
strlcpy(msg.value, value, sizeof msg.value);
err = send_prop_msg(&msg);
if(err < 0) {
return err;
}
return 0;
}
init.rc
setprop
Set system property name to value. Properties are expanded within value.
wait_for_prop
Wait for system property name to be value. Properties are expanded within value. If property name is already set to value, continue immediately.